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Zangief’s Frame Data

Action

Execution

Active

Recovery

Block
Advantage

Hit
Advantage

Block Stun

Hit Stun

Stun

Super Gauge

Damage

Block Height

Combo Ability

Close LP

4

6

7

-2

1

10

13

50

20

40

High, Low

Chain/Special Move/Super Combo

Close MP

5

2

14

-2

1

13

16

100

40

90

High, Low

Special Move/Super Combo

Close HP

7

4

20

-6

-1

17

22

200

60

140

High, Low

Close LK

4

2

10

-1

2

10

13

50

20

30

High, Low

Close MK

5

2

15

-3

0

13

16

100

40

90

High, Low

Special Move/Super Combo

Close HK

7

4

21

-5

-1

19

23

200

60

140

High, Low

Far LP

4

2

5

5

8

11

14

50

20

40

High, Low

Chain/Special Move/Super Combo

Far MP

4

2

10

2

5

13

16

100

40

90

High, Low

Far HP

12

3

18

-3

1

17

21

200

60

140

High, Low

Far LK

4

2

7

2

5

10

13

50

20

30

High, Low

Special Move/Super Combo

Far MK

7

6

18

-10

-7

13

16

100

40

90

High, Low

Far HK

11

4

16

-2

2

17

21

200

60

140

High, Low

Crouching LP

4

3

6

2

5

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Crouching MP

8

5

12

-3

3

13

19

100

40

80

High, Low

Crouching HP

12

4

16

-2

2

17

21

200

60

120

High, Low

Super Combo

Crouching LK

3

3

7

1

4

10

13

50

20

40

Low

Special Move/Super Combo

Crouching MK

9

4

15

-5

-2

13

16

100

40

90

Low

Crouching HK

9

5

18

-5

17

200

60

120

Low

Vertical Jumping LP

5

5

8

11

50

20

60

High

Vertical Jumping MP

7

4

11

15

100

40

90

High

Vertical Jumping HP

10

6

15

18

200

60

140

High

Vertical Jumping LK

7

4

8

11

50

20

50

High

Vertical Jumping MK

9

5

11

15

100

40

90

High

Vertical Jumping HK

9

6

15

18

200

60

120

High

Angled Jumping LP

6

5

8

11

50

20

60

High

Angled Jumping MP

7

3

11

15

100

40

90

High

Angled Jumping HP

11

6

15

18

200

60

120

High

Angled Jumping LK

7

4

8

11

50

20

50

High

Angled Jumping MK

9

10

11

15

100

40

90

High

Angled Jumping HK

9

6

15

18

200

60

120

High

Focus Attack (Level 1)

23

5

32

-21

-21

15

15

100

20

90

High, Low

Focus Attack (Level 2)

17+16

5

32

-15

21

150

40

120

High, Low

Focus Attack (Level 3)

65

5

32

20

60

170

Bodyslam

3

2

20

180

40

160

Brain Buster

3

2

20

180

40

160

Flying Body Attack

6

7

15

19

150

60

110

High

Double Knee Drop

8

6

8

11

50

20

50

High

MP Headbutt

6

12

15

19

600

60

120

High, Low

HP Headbutt

4

6

11

15

500

40

100

High

Long Kick

14

7

22

-11

17

200

60

120

Low

LP Spinning Piledriver

2

2

52

100

40/100

200

MP Spinning Piledriver

2

2

50

150

40/100

220

HP Spinning Piledriver

2

2

48

200

40/100

240

EX Spinning Piledriver

4

2

47

150

220

LP Banishing Flat

11

2

21

-7

-5

15

17

100

30/30

120

High, Low

Super Combo

MP Banishing Flat

13

2

22

-8

-6

15

17

150

30/30

130

High, Low

Super Combo

HP Banishing Flat

16

2

23

-9

-5

15

17

200

30/30

140

High, Low

Super Combo

EX Banishing Flat

13

1, 1

27

-9

18

18

50, 50

80, 80

High, Low

Super Combo

Double Lariat

4

2(4)7(2)
7(3)9(2)
8(4)3

14

-44

20

150, 200

30/40

120, 140

High, Low

Super Combo

Quick Double Lariat

4

2(4)5(3)
8(4)3

14

-23

20

100, 150

30/30

110, 130

High, Low

Super Combo

Flying Power Bomb

2

2

45

200

30/140

230

EX Flying Power Bomb

2

2

45

200

250

Atomic Suplex

1

2

45

150

30/80

200

EX Atomic Suplex

1

2

45

200

220

Final Atomic Buster

1+0

2

46

0

500

Ultimate Atomic Buster

1+0

2

46

0

400

Zangief


 
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