This product has reached end-of-life, and this site will be shut down on Monday, August 7, 2017. Use coupon code LEGACY50 for 50% off any of our current eGuides in the primagames.com shop.
 
 

Ryu’s Frame Data

Action

Execution

Active

Recovery

Block
Advantage

Hit
Advantage

Block Stun

Hit Stun

Stun

Super Gauge

Damage

Block Height

Combo Ability

Close LP

3

3

6

2

5

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Close MP

3

3

21

-3

3

20

26

100

40

70

High, Low

Special Move/Super Combo

Close HP

5

7

26

-15

-10

17

22

200(150)

60

100(80)

High, Low

Special Move/Super Combo

Close LK

5

5

7

-1

2

10

13

50

20

30

High, Low

Close MK

3

5

16

-7

-2

13

18

100

40

70

High, Low

Special Move/Super Combo

Close HK

8

8(2)4

17

-3

2

17

21

125, 75

60, 20

40, 70

High, Low

Super Combo

Far LP

4

3

6

2

5

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Far MP

5

4

14

-4

-1

13

16

100

40

80

High, Low

Super Combo

Far HP

8

3

15

0

4

17

21

200

60

120

High, Low

Far LK

5

6

6

-1

2

10

13

50

20

40

High, Low

Far MK

8

2

17

-5

-2

13

16

100

40

70

High, Low

Far HK

9

4

20

-6

-2

18

22

200

60

110

High, Low

Crouching LP

3

2

7

2

5

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Crouching MP

4

4

8

2

5

13

16

100

40

70

High, Low

Special Move/Super Combo

Crouching HP

4

8

28

-18

-13

17

22

200

60

100

High, Low

Special Move/Super Combo

Crouching LK

4

3

9

-1

2

10

13

50

20

20

Low

Chain/Special Move/Super Combo

Crouching MK

5

5

12

-3

0

13

16

100

40

70

Low

Special Move/Super Combo

Crouching HK

5

4

28

-14

17

100

60

90

Low

Vertical Jumping LP

10

7

8

11

50

20

50

High

Vertical Jumping MP

5

5

10

13

100

40

80

High

Vertical Jumping HP

6

5

17

20

200

60

100

High

Vertical Jumping LK

5

9

8

11

50

20

40

High

Vertical Jumping MK

6

10

11

15

100

40

80

High

Vertical Jumping HK

4

4

15

18

200

60

100

High

Angled Jumping LP

4

7

8

11

50

20

50

High

Angled Jumping MP

7

3, 4

11

15

50, 50

40, 20

50, 30

High

Angled Jumping HP

6

5

15

18

200

60

100

High

Angled Jumping LK

4

8

8

11

50

20

40

High

Angled Jumping MK

6

6

11

15

100

40

70

High

Angled Jumping HK

7

7

15

18

200

60

100

High

Focus Attack (Level 1)

21

2

35

-21

-21

15

15

100

20

60

High, Low

Focus Attack (Level 2)

17+12

2

35

-15

21

150

40

80

High, Low

Focus Attack (Level 3)

65

2

35

200

60

140

Shoulder Throw

3

2

20

140

40

130

Somersault Throw

3

2

20

120

40

130

Collarbone Breaker

17

1(1)2

14

-2

3

13

18

50, 50

40, 20

30, 50

High

Solar Plexus Strike

17

2, 2

18

0

4

19

23

50, 50

60, 20

40, 80

High, Low

Special Move/Super Combo

Hadoken

13

45

-6

-2

18

22

100

10/20

70

High, Low

Super Combo

EX Hadoken

12

40

1

13

50, 50

50, 50

High, Low

Super Combo

LP Shoryuken

3

14

14+10

-17

20

200(100)

30/40

130(70)

High, Low

Super Combo

MP Shoryuken

3

14

25+18

-36

20

200(100)

30/40

140(70)

High, Low

Super Combo

HP Shoryuken

3

14

28+18

-39

20

200(100)

30/40

160(70)

High, Low

Super Combo

EX Shoryuken

3

2, 12

30+18

-39

20

100, 100

80, 60

High, Low

Super Combo

LK Tatsumaki Senpukyaku

11

2(6)2

12+5

-6

20

200

30/30

100

High, Low

MK Tatsumaki Senpukyaku

12

2(6)2(6)
2(6)2(6)2

18+5

-2

20

200

30/30

110

High, Low

HK Tatsumaki Senpukyaku

12

2(6)2(6)
2(6)2(6)2

18+5

-2

20

200

30/30

110

High, Low

EX Tatsumaki Senpukyaku

11

1(3)1(3)
1(3)1(3)1

18+3

-1

20

50, 50, 50, 50, 50

40, 40, 40, 40, 40

High, Low

Aerial Tatsumaki Senpukyaku

9

2(6)2(6)2

10

20

100

10/40

High, Low

EX Aerial Tatsumaki Senpukyaku

7

1(3)1(3)
1(3)1(3)1

4

20

50, 50, 50, 50, 50

40, 40, 40, 40, 40

High, Low

Shinku Hadoken

1+2

51

11

20

0

50, 50, 50, 50, 100

High, Low

Metsu Hadoken

1+10

119

-25

20

0

30, 30, 30, 30, 30, 30, 30, 55

High, Low

The recovery frames for Ryu’s Shoryuken and Tatsumaki Senpukyaku consist of recovery frames while airborne and recovery frames upon landing.

Ryu

 
Street Fighter IV top