This product has reached end-of-life, and this site will be shut down on Monday, August 7, 2017. Use coupon code LEGACY50 for 50% off any of our current eGuides in the primagames.com shop.
 
 

Ken’s Frame Data

Action

Execution

Active

Recovery

Block
Advantage

Hit
Advantage

Block Stun

Hit Stun

Stun

Super Gauge

Damage

Block Height

Combo Ability

Close LP

4

2

5

4

7

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Close MP

6

3

18

-7

-2

13

18

100

40

60

High, Low

Special Move/Super Combo

Close HP

6

3

19

-4

1

17

22

150

60

90

High, Low

Special Move/Super Combo

Close LK

6

2

7

2

5

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Close MK

8

3

12

-1

7

13

21

100

40

70

High, Low

Special Move/Super Combo

Close HK

8

3

21

-6

-2

17

21

200

60

110

High, Low

Special Move/Super Combo

Far LP

4

2

5

4

7

10

13

50

20

20

High, Low

Chain/Special Move/Super Combo

Far MP

7

5

5

4

7

13

16

100

40

70

High, Low

Super Combo

Far HP

11

3

16

-1

3

17

21

200

60

100

High, Low

Far LK

4

3

7

1

4

10

13

50

20

40

High, Low

Far MK

7

3

13

-2

1

13

16

100

40

80

High, Low

Far HK

12

3

21

-6

-2

17

21

200

60

130

High, Low

Crouching LP

3

3

6

2

5

10

13

50

20

30

High, Low

Chain/Special Move/Super Combo

Crouching MP

5

5

9

0

3

13

16

100

40

70

High, Low

Special Move/Super Combo

Crouching HP

5

4

23

-9

-4

17

22

200

60

100

High, Low

Special Move/Super Combo

Crouching LK

3

4

7

0

3

10

13

50

20

20

Low

Chain/Special Move/Super Combo

Crouching MK

4

4

14

-4

-1

13

16

100

40

70

Low

Special Move/Super Combo

Crouching HK

8

3

21

-6

17

200

60

110

Low

Vertical Jumping LP

7

9

8

11

50

20

50

High

Vertical Jumping MP

5

4

11

15

100

40

80

High

Vertical Jumping HP

7

4

15

18

200

60

100

High

Vertical Jumping LK

7

10

8

11

50

20

40

High

Vertical Jumping MK

6

7

11

15

100

40

80

High

Vertical Jumping HK

6

2

15

18

200

60

100

High

Angled Jumping LP

7

8

8

11

50

20

40

High

Angled Jumping MP

5

6

11

15

100

40

70

High

Angled Jumping HP

5

4

15

18

200

60

100

High

Angled Jumping LK

5

7

8

11

50

20

50

High

Angled Jumping MK

6

4

11

15

100

40

80

High

Angled Jumping HK

5

7

15

18

200

60

100

High

Focus Attack (Level 1)

22

2

42

-28

-28

15

15

100

20

60

High, Low

Focus Attack (Level 2)

17+13

2

42

-22

21

150

40

90

High, Low

Focus Attack (Level 3)

68

2

42

200

60

150

Shoulder Throw

3

2

20

80

40

120

Hell Wheel

3

2

20

80

60

130

Inazuma Kick

15

2

17

-5

-2

13

16

100

40

80

High

Forward Step Kick

11

5

11

-2

1

13

16

100

40

60

High, Low

Thunder Kick

23

2

20

-4

-1

17

20

150

60

120

High

Hadoken

14

47

-7

-3

-18

-22

100

10/20

60

High, Low

Super Combo

EX Hadoken

14

44

-1

2

13

16

50, 50

50, 40

High, Low

Super Combo

LP Shoryuken

4

11

17+9

-16

20

200(100)

30/40

120(80)

High, Low

Super Combo

MP Shoryuken

4

3, 11

25+9

-24

20

24

100, 100

30/30, 16

80, 80

High, Low

Super Combo

HP Shoryuken

3

2, 2, 12

30+9

-30

20

24

100, 50, 50

30/30, 10, 10

70, 40, 30

High, Low

Super Combo

EX Shoryuken

5

2, 2, 3, 7

45+9

-40

20

100, 50, 50, 50

80, 60, 50, 50

High, Low

Super Combo

LK Tatsumaki Senpukyaku

6

1(4)2(6)2

12+8

-9

-5

20

24

50, 50, 50

20/20, 10, 10

50, 40, 40

High, Low

Super Combo

MK Tatsumaki Senpukyaku

6

2(5)2(5)
1(5)2(5)2

14+9

-4

0

20

24

50, 50, 50, 50

20/20, 10, 10, 10

60, 40, 40, 40

High, Low

Super Combo

HK Tatsumaki Senpukyaku

6

2(6)1(5)1(5)
1(5)1(5)1(5)
2(4)2

12+12

-5

-1

20

24

50, 50, 50, 50, 50

20/20, 10, 10, 10, 10

80, 40, 40, 40, 40

High, Low

Super Combo

EX Tatsumaki Senpukyaku

6

2(4)1(3)1(4)
1(3)1(4)1(4)
1(3)1

9+14

-3

1

20

24

50, 50, 50, 50, 50

50, 40, 40, 40, 40

High, Low

Super Combo

LK Aerial Tatsumaki Senpukyaku

8

10

15

18

50

10/30

50

High, Low

MK Aerial Tatsumaki Senpukyaku

7

10

15

18

50

10/30

60

High, Low

HK Aerial Tatsumaki Senpukyaku

7

10

15

18

50

10/30

60

High, Low

EX Aerial Tatsumaki Senpukyaku

6

4

15

18

50

40

High

Shoryureppa

1+2(1)

2, 2, 8(20)1, 3, 7

31+12

-29

20

0

50, 50, 50, 50, 100, 100

High, Low

Shinryuken

1+9

2, 2, 5, 5, 5, 5, 5, 5, 5, 1

32+50

27, 16, 16, 16, 16, 16, 16, 16, 16, 16

0

40+19, 19, 19, 19, 19, 19, 19+20, 20, 20, 20, 20, 20, 20, 20+30, 20 per hit

High, Low

Ken


 
Street Fighter IV top